← Mox Valley Games AMB Regional

Water Ravishing MillTier 1

at Mox Valley Games AMB Regional

decks
5 (10.6% of field)
matches (non-mirror)
21 11-7-3
overall winrate
59.5%
ELO-adjusted winrate
43.2% avg ELO -2.6 per match
expected value
52.0% share-weighted (raw)
EV (ELO-adj)
45.9% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1363 · median 1322 · range 1200–1550 (5 pilots with an ELO rating)
1004 Q1 1183 Q3 1368 1616
40% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 10.6% 3 1-1-1 50.0% 50.0% 42.2% -5.8
Fire Crux Mage 10.6% 4 3-0-1 87.5% 68.8% 56.9% +4.4
Water Penguin Mill 10.6% 5 2-3-0 40.0% 44.4% 38.8% -6.4
Wind Astra Cleric 8.5% 2 1-1-0 50.0% 50.0% 48.7% -1.2
Wind Razorgale 8.5% 2 0-2-0 0.0% 33.3% 31.8% -17.5
Fire Exia 6.4% 0
Fire Crux Merlin 4.3% 1 1-0-0 100.0% 60.0% 51.1% +1.7
Water Crux Mage 4.3% 0
Water Umbra Ranger 4.3% 1 1-0-0 100.0% 60.0% 53.3% +5.2
Wind Shadowstrike 4.3% 0
Fire Arcane 2.1% 0
Fire Arisanna 2.1% 0
Slimes 2.1% 0
Water Allies 2.1% 1 1-0-0 100.0% 60.0% 53.3% +5.2
Water Arisanna 2.1% 0
Water Umbra Tristan 2.1% 1 1-0-0 100.0% 60.0% 52.9% +4.6
Wind Dawn of Ashes 2.1% 0
Wind Diana 2.1% 0
Wind Lorraine 2.1% 1 0-0-1 50.0% 50.0% 49.0% -1.6
Decklists · 5 from this event

The 5 public Water Ravishing Mill decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 14 cards with non-zero signal (raw numbers, including 14 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Water Resonance Bauble +1.00 1 0 0
Spirit of Serene Water +1.00 1 0 0
Snow Fairy +1.00 1 0 0
Rippleback Terrapin -1.00 0 1 0
Freezing Steel -1.00 0 1 0
Mystic Purifier -1.00 0 1 0
Glacial Evocation -1.00 0 1 0
Cerulean Decree -1.00 0 1 0
Seaside Ringleader -1.00 0 1 0
Storm of Thorns -1.00 0 1 0
Ravishing Finale +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Tariff Ring -1.00 0 1 0

JSON: /api/events/16204/archetypes/Water Ravishing Mill